Developing Game in Unity 3D

Build and ship your first Unity game from scratch. Learn Unity fundamentals, C# scripting, game managers, UI, animations, and deployment—step by step, with hands-on projects designed for real portfolio results.

Price range: R500,00 through R2000,00

Product Info

Developing Game in Unity 3D takes you from absolute beginner to shipping a playable build. You’ll learn Unity’s scene and object model, write gameplay with C# scripting, organize projects with game managers, create and polish animations & UI, and export your game for desktop or mobile. Each section layers skills through practical tasks so you finish with a complete, portfolio-ready project and the confidence to keep building.

What you’ll learn

  • Set up Unity and navigate the editor effectively

  • Use GameObjects, components, prefabs, scenes, and lighting

  • Script core gameplay in C# (inputs, movement, collisions, scoring, win/lose states)

  • Structure projects with game managers and events

  • Design and animate characters/elements (custom animation system)

  • Build, polish, and deploy for desktop/mobile

Who it’s for

Beginners to game dev • Programmers moving into Unity • Content creators making interactive experiences • Students building a portfolio project

Curriculum

  1. Introduction to Unity & Project Setup

  2. Unity Fundamentals: GameObjects, Components & Prefabs

  3. Assembling Gameplay: Scenes, Physics & Interactions

  4. Game Managers & State Management

  5. Creating a Basic Game Prototype

  6. Advanced Scripting & Win Conditions (you wrote “Scratching”; using “Scripting” here for clarity)

  7. Polishing & Finishing Your Game

  8. Custom Animation System

  9. Creating Game Animations

  10. Building & Exporting Your Game

  11. Project Wrap-Up & Next Steps

Additional information

Payment Method

Course Only R 500, Subscription – Yearly – R 2000

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