Developing Game in Unity 3D
Product Info
Developing Game in Unity 3D takes you from absolute beginner to shipping a playable build. You’ll learn Unity’s scene and object model, write gameplay with C# scripting, organize projects with game managers, create and polish animations & UI, and export your game for desktop or mobile. Each section layers skills through practical tasks so you finish with a complete, portfolio-ready project and the confidence to keep building.
What you’ll learn
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Set up Unity and navigate the editor effectively
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Use GameObjects, components, prefabs, scenes, and lighting
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Script core gameplay in C# (inputs, movement, collisions, scoring, win/lose states)
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Structure projects with game managers and events
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Design and animate characters/elements (custom animation system)
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Build, polish, and deploy for desktop/mobile
Who it’s for
Beginners to game dev • Programmers moving into Unity • Content creators making interactive experiences • Students building a portfolio project
Curriculum
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Introduction to Unity & Project Setup
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Unity Fundamentals: GameObjects, Components & Prefabs
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Assembling Gameplay: Scenes, Physics & Interactions
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Game Managers & State Management
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Creating a Basic Game Prototype
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Advanced Scripting & Win Conditions (you wrote “Scratching”; using “Scripting” here for clarity)
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Polishing & Finishing Your Game
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Custom Animation System
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Creating Game Animations
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Building & Exporting Your Game
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Project Wrap-Up & Next Steps
Additional information
| Payment Method | Course Only R 500, Subscription – Yearly – R 2000 |
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